Borderland 2 - The Colors, The Scenes and Amunitions
Basically,
before leaving the city, we carry out two missions, one that it shows
us the different types of ammunition and one that serves to show his
wild side Borderlands 2. In the first, we simply
have to go to a shooting gallery and practicing with different types of
ammunition that we upload to the insane amount of weapons available. So
there will be enemies will have electric shield and will need a special
kind of weaponry to remove them the shield in the shortest possible
time, other types of metallic or robotic enemies should receive
corrosive weapons, to make less them shielding and falling at our feet.
Of
course there are firearms that goes very well against the quick
savages, because in addition to slow down them consumed them while they
are approaching us. So far small new
features/advantages that in full action become hilarious and flow
without having to give too many turns to what or which weapon use. The
design and colors work so well that we will change between a corrosive
weapon with armor-piercing ammunition in a snap, in such a way that the
sort of glider/helicopter will fall at our feet without problems. But
it is that we also have a BB Slag, which is something like a kind of
gel sticking to enemies and what it does is lower your defenses to
maximize and promote that we can do you a huge critic
The
next mission I commented, before exiting to the main, had to do with a
surgeon that I needed a series of medical resources for your "Medical
Center". The quotation marks are to point out
that your presentation is marked by the usual tone of the game, this
means that the doctor - a bloody air - is operating at what is supposed
is a patient. Reality teaches us that it is not a
patient, but a thug and we must make "fast and accurate cutting" that asks the Doctor. We offer volunteers and when pressed the button to operate simple and
simply cut them you into two... that anesthesia is very expensive and
needed organs for the city.
The
main mission facing us has as protagonist the little tub, which has
already made an appearance in the latest trailer for the game. She
turns out to be the greatest expert in explosives of all Pandora and
given that we need their services, we first have to do you a favor. That
favor is to go get his friends, beloved beings for her and of vital
importance, because it has to play at tea with them and already has the
entire table prepared for such healthy set of dolls.
The
surprise is capitalized when in the cards that reserved the place at
the table, have succulent messages such as "you killed my father" and
things like that. Details with a macabre touch that acquire a wingspan a lot more when we discover what it is about. The
entire mission revolves around this macabre aspect and the laughs are
locked when we see who his friends are and which is the reason for which
we have to go find it. Hilarious, if a single mission and sublime already can generate us that feeling as are those of the rest of the game?
Arrive
at the cave of the small tub has not been easy, there are a number of
large mines (and when we say big they are huge because they are almost
as big as a human being) thrown in the vicinity of the road. Approaching one of them means stay with life shivering. To
make matters worse fall into the ridiculous (head of design that we
came also laughed) that we see a post on the road with a button. Us, of course, as curious beings that we are, we are approaching him. We press the button and see as engages a trap that makes rain fire from the top, we order and die. lol