BorderLands 2
Imagine
a world in which Dennis Hopper Easy Rider, makes Pope of a (of
Wonderland) Alice dressed in Gothic doll, while going from farra with
Mel Gibson's Mad Max, but loaded with the head which made him to film
the passion of the Christ. Add to the "Governor"
of The Walking Dead swarming nearby trying to prosecute a Monthy Phyton
"Rare Andares Ministry" but dresses as if they were in Fallout: New
Vegas. Do you have? Can you view this image? Yes? As
it is, you don't have, almost, nor that you continue reading, because
everything you expect from Borderlands 2 is there, but more and better. Cafre,
beast, funny, humorous, surreal, taking seriously himself and varied, colorful and especially addictive - Very
addictive indeed.
For
reference purposes the anecdote that we will have: two hours had been
playing Borderlands 2, two hours at a time without taking off us
control, having assimilated the concept of play at 5 minutes (especially
after having something like 60 h-dedicated to the first Borderlands)
and tell us in 2 K: "Hey, if you want to, you can now have an interview
with the developers", to answer:-We can later? and we return - Yes, but why?, the answer is defining: well because I am playing Borderlands 2!
A
game that is going to offer, only with a character and playing with a
certain minimum of exploration and research, about 60 hours is
impossible to summarize in two hours of play. Two
hours with a level 20 in the middle of a village where the people we
already know, that there has already been some contacts in which we can
contemplate and talk with mythical characters from the first Borderlands. However,
beyond the initial moments of acclimation that involves entering a game
without having gone through the tutorial, with the classic test/mistake
learn the buttons, menus, and interaction with the environment, we are
entering a fabulous and fun mission that lasted slightly more than those
two hours.
Test,
from a PC with everything to the maximum and fluid - with a GTX 560
inside - well, had a very important novelty: to be able to play with
your dub in Spanish, which will give you more details later, but it was
perfect for us in a heartbeat in action. The menus are direct, comfortable and easy to interpret. The
skill tree and the management of arms, as well as of all their
additives, cost a bit to understand the first few minutes (and that at
that level assumes we already know), but it is something necessary and
vital to know.